New fantasy rpg games 2013




















Taking more than a few notes from tabletop titles like Dungeons and Dragons , Final Fantasy was a game of mages , fighters, and random encounters that spanned across a virtual kingdom.

It laid the foundations for nearly all RPGs that followed, and its simple nature and familiar setting continue to win fans over even today. Dungeons and Dragons was an inspiration for several popular fantasy RPGs, but the creators eventually got in on the act and gave fans the iconic Baldur's Gate games. Players create their own characters, talk to NPCs, have combat encounters, and embark on an epic quest.

Simply put, it has everything a fan could want out of a nightly tabletop session and then some. The grandfather of all dungeon-crawlers, Gauntlet is an arcade classic that helped shape the top-down adventures that paved the way for other dungeon dives and epic quests.

It was also one of the first to introduce a multiplayer element into the formula with the inclusion of four playable characters. Slash through monsters, find keys and treasure, then rush for the exit, rinse and repeat through floors of ghosts, goblins, and other fantasy monsters. It essentially checks all the boxes for a typical dungeon run and elements of the original game can be found scattered throughout a multitude of titles that followed.

One of Gauntlet's biggest successors was Blizzard's Diablo series. The games took the simple hack-and-slash dungeon-crawler formula but added a deeper story and a more complex setting. That being said, the feeling of tearing through hordes of enemies and collecting treasure never gets old. Players take up arms as a character from a selection of fantasy heroes like barbarians, wizards, and demon hunters, then travel through Sanctuary on a quest to defeat Diablo the Prime Evil.

It's an action-packed saga that continues to rack up new players across a multitude of consoles. Storytelling is a heavily focused element in RPGs in general, and video games are no exception. Players will find no shortage of great stories from Bioware, but their landmark title Dragon Age has all the makings of a fantasy epic that would make the likes of Tolkien , Lewis, and Martin proud. Similar to many RPGs, players create their own custom fantasy characters and send them out on a quest to save the kingdom, but Dragon Age's focus on storytelling and interactions is what earns it a special mention.

Giving the player the ability to chart their destiny is an element that will always be thoroughly explored and enjoyed. This makes for very good immersion and cooperative gameplay. Where to buy it: Guild Wars 2 on Amazon. In this game players explore modern-day cities such as London, New York and Seoul.

A great game for people who love conspiracy theories and horror themes. The dialogue, story and writing is quite fascinating, too. The main quests are cinematic, fully voiced and fun. The community is smaller compared to other games but very friendly and tight-knit. If you want to just try it out then go to battle. It is so immensely popular that at launch date there were long queues to log into the game. Eve Online — now here is something a little bit different. Also, there are quite a few upcoming titles due to be released in The one most people are looking forward to is ArcheAge but there is no official release date yet though is a good guess.

Time will tell whether this will be the next blockbuster MMO. May I ask you what, if anything, you know about the etymology of your name. Were you named in memory of someone, for example, a grandmother of beloved memory? If so, where was she from and what language s did she speak. Thank you for taking the time to respond hopefully, directly to my e-mail if possible. Most appreciative for your help on my research about your lovely name.

Best wishes this Fall. I think FF14 comes out in still too and has a big expectation after the first launch was so poor. Might be an amazing game upon release. Great list, tried out Shaiya Online. Good enough for most people but I still prefer console games. And I have to say, connecting the dots and spotting the similarities is just as fun and satisfying as the combat. Bloodborne, Image Source: FromSoftware. Bloodborne is probably one of the best and most ambitious spin-offs in history.

When I first saw the announcement trailer, my first thought was Dark Souls style game with a Victorian setting and some Cthulhu Mythos tom-foolery sprinkled on top for good measure? If Dark Souls 2 was the neglected child of the series, Bloodborne is the one that was sent to violin lessons from a young age and enrolled in the best private schools.

But while the setting is surely melancholic and depressive, the combat is the absolute opposite of that. For Bloodborne, the designers took a more direct, fast-paced approach to the already classic Dark Souls formula.

In Bloodborne, there are no shields and taking your sweet time to land the decisive blow, only dodging, parrying, and rabidly counterattacking. If you take too much time to attack, the enemies will have no hesitation in shredding you to pieces.

Until we find out more about it, we might as well get to cleaning the streets of cosmic horror filth. The mechanics are smooth as water, the combat is addictive and the all aesthetics are no doubt fitting the whole image with a splash of lovecraftian lore as well.

They develop phobias. They drink too much after facing stressful situations. In other words, they act like every single one of us couch-sitting, office working people would act if we had to face monstrous Lovecraftian beings, with the only difference being that they start their journeys with a semblance of combat experience. In Darkest Dungeon, you control a party of adventurers who go into the depths of a dungeon in search of riches and knowledge.

The class system is nicely varied, so there are tons of opportunities for experimenting with different party combinations. Each class has a unique set of moves that can be upgraded, and what moves they can use depend on where they are positioned. For example, upon moving a support hero in the front line, you can turn them from a healer into a monstrous damage dealer. The dungeons are located near a dilapidated village, where the players can have their heroes rest, unwind stress and upgrade their gear and skills.

Darkest Dungeon is a stressful, but highly rewarding experience. The Lovecraftian setting as well as the deep, melancholic voice of the narrator make an already dreary and depressing universe even more unsettling. Well, tons of good things, actually.

The story of Fable II takes place in the realm of Albion, years after the events of the original game in a setting resembling the early modern period. From a story and gameplay perspective, Fable II is a tremendous improvement over the original, as it took the things that made the first one and took them to the next level. Shops will close, some neighborhoods of Bowerstone will fall in disrepair while others may rise, and so on. The player character can form relationships, marry and have kids.

Most people tend to forget how clunky and flawed that game was. This is mainly why its sequel made this list. The Witcher 2 marks the series debut to mainstream audiences.

The two paths are so different, that one could easily argue that The Witcher 2 is essentially two games in a single one.

Should we focus on its cerebral, minimalistic, highly interpretable plot delivered through item descriptions, environmental elements and cryptic dialogues? Its deep, addictive character progression? Its egregious difficulty? Compelling characters? Depressing, yet beautiful in-an-end-of-the-world kind of sense? With a focus on exploration, Dark Souls pushes players to experiment with different builds and routes and take risks. It ditches the hand-holding nature of other RPGs and takes a trial and error approach.

The level and world design is a technological and artistic marvel of its own that deserves a separate article, featuring branching paths that all connect to a central hub. Discovering how the paths connect to each other is arguably as rewarding as beating the toughest boss. Few RPG games boast such a high degree of freedom and player agency, and every skill, no matter how unusual it looks at a first glance, has some utility, even if tangential, and this applies both to combat and non-combat situations.

You can enjoy this game either alone, or together with up to three friends. Unlike other titles with co-op modes, Divinity: Original Sin 2 gives players a lot of reasons to work against each other. Undertale, Image Source: Toby Fox. Undertale came out of nowhere and turned the gaming world upside down. Toby Fox, the sole developer, wrote, designed, developed and composed the music and released the game.

Undertale charmed gamers with its deceptively simple story and deconstruction of nearly every RPG trope, while paradoxically sticking to the roots of the genre. When Witcher 1 was released in , few would have guessed that they were witnessing the birth of one of the best and most beloved franchises in gaming history. The Witcher 3 is the culmination of nearly ten years of continuous progress and improvements.

It takes the moral ambiguity, the bigotry, the political intrigue and, of course, the monster hunting and puts them in a massive world.

The Witcher 3 stands as living proof that creating massive, open-world games is possible without resorting to fillers. Every single quest, whether dead-on serious or outright silly, makes sense in the context of the game and represents a new opportunity to learn more about the war-ravaged lands, its inhabitants and the world at large.

And as someone living in Eastern Europe, I have to say that quest was painfully relatable. Hearts of Stone and Blood and Wine are maybe the best DLC ever released, containing quests that are even better than the base game. Vampire: The Masquerade Bloodlines is a hard proposition because you have to dig under a huge pile of game-breaking bugs and glitches.

But if you persist, you will find one of the most entertaining and rewarding RPGs ever made. The game, which takes place in four areas of 21st Century Los Angeles — namely Santa Monica, Hollywood, Downtown Los Angeles and Chinatown — depicts a world in which vampires, werewolves, wraiths and other creatures have shaped human history and affairs for centuries. There are seven different classes — the powerful Brujah, the aristocratic Ventrue, the animalistic Gangrel, the monstrous Nosferatu, the decadent Toreador, the insane Malkavian and the blood-magic wielding Tremere.

Each of these classes will shape the story and course of the game in one way or another. The Brujah are strong-willed brawlers with a deep disdain for authority. The Nosferatu, due to their monstrous appearance, are relegated to spend their lives in the sewers because even showing themselves to humans is considered a violation of the Masquerade. And the Malkavian are, well, insane. The vampires follow a tight code of conduct called the Masquerade to maintain the secrecy of their existence, which forbids vampires to use their vampiric powers in front of humans and kill unnecessarily in order to maintain their last shred of humanity.

These two elements are translated into the gameplay — gain five Masquerade points, and you will be dutifully targeted by vampire hunters. Kill too many innocent people, and the character will gradually lose its humanity and turn into a mindless beast. Vampire: The Masquerade: Bloodlines is not only about sucking blood out of unwitting humans and roaming the shady streets of Los Angeles in goth streetwear.

Nearly every choice the player makes has some influence over the game world. It is a flawed masterpiece in every sense of the word, and the best fantasy RPG that has ever graced us. I can reproduce every scene from The Sopranos word by word. I also like to talk endlessly about weirdly specific game mechanics and tropes. But I guess that's par for the course, right? Join SmoughTown as he takes us through the Bounty Hunter Class; a devastating and unique damage dealer.

We continue our Divinity Original Sin 2 walkthrough with a full breakthrough of the Fort Joy quests and secret missions! Join Kane as he shares his experiences in Outriders, where he makes the most of the Character Creation system to role play as the one, the only; Leonardo DiCaprio. The Railjack feature is entirely new side of Warframe with new rewards, new gameplay and new lore. So, we have pulled together this beginner Railjack guide to help you take to the stars and face off against the sentient threat.

However he is often a hero who finds himself with a spot on my squad.



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