Thanks to varied levels and a well-designed learning curve, the game is easily one of the best Spider-Man gaming experiences on a portable console. Developed by Vicarious Visions, this 2. The story was a bit on the safe side, sure. I mean, the game fails to innovate in any respect. Hell, even the story is told in a much better fashion on this game than it was on the actual movie — possibly because it leaves out some of the most cringe-worthy scenes. But with the addition of ground-level missions, whereas its predecessor confined itself to rooftops.
While Electro was the main villain, as you may have gotten from the title, it also includes some of the most obscure and often overlooked enemies of the spider. Not to mention the surprisingly beautiful visuals that make it hard to put down. While not strictly a Spider-Man game, Lego Marvel Super Heroes gives our favorite hero a lot of protagonism and lets you swing around New York fluidly just like any self-respecting Spidey game should.
Everything is better in Lego form. You may consider this spot as an all-encompassing entry honoring every time Spider-Man has made an appearance alongside other Marvel heroes in excellent games like the Marvel vs. Capcom series. But no, they really went all out here. You can walk on ceilings and strategically sneak around webbing baddies from anywhere. At the time of its release, people were a little too hard on Edge of Time for failing to live up to its excellent predecessor, Shattered Dimensions , and for being a more straightforward Spider-Man game.
A little distance has come to show that Edge of Time is a much better Spidey game than people originally gave it credit for. Maybe a straight-up Shattered Dimensions 2 is what people wanted, and maybe that's what developer Beenox should've delivered.
But the company deserves credit for not resting on its laurels and going a slightly different way with its second crack at a Spider-Man game. Edge of Time still plays a bit with the whole "multiple Spider-Men" thing by having players switch between present-day Spider-Man and Spider-Man Although their play styles and the aesthetics of their respective worlds aren't as drastically different as Shattered Dimensions , it still does a fine job of keeping the game from feeling like a standard Spidey adventure.
While they varied slightly in title, the Spider-Man games released in the early '90s for the Sega Master System, Genesis, Game Gear, and Sega CD were roughly all different versions of the same core game. The Genesis version, simply titled Spider-Man , is the most well-known, and it was said that over half of Genesis owners at the time of the game's release bought the game. Among the additions to the already-great game were animated cutscenes with voice acting, new attacks, two additional levels, a new CD-quality soundtrack, and a slightly more non-linear structure.
The only omission was the photo-taking of the Genesis original, which served as one of the first times that something specifically about Peter Parker was represented in a Spider-Man game.
In the mids, the villain known as Carnage had becoming Spidey's biggest bad-- so much so that he had to team up with arch-nemesis Venom to stop him. This was represented in a pair of beat-em-ups that allowed gamers to play as both Spider-Man and Venom and take down Carnage together. The Double Dragon -style beat-em-up had long been a vessel for bringing comic book properties with gaming, going back to the' 80s with the Superman arcade game and into the '90s with Captain America and the Avengers and X-Men.
To be honest, all of these games are pretty much the same and none of the do much to reinvent the wheel-- but that doesn't mean that they aren't a blast to play. A licensing deal was made that allowed for the X-Men arcade game to briefly be brought to modern systems; here's hoping something similar can be done with these fun games someday. As previously mentioned, wasn't the best time for video games based on comic properties or movie properties. In spite of Spidey 's recent resurgence as a strong video game brand, there was cause to be skeptical of the movie tie-in game of the first Spider-Man film.
However, the game ended up serving as a both a solid tribute to a great movie, and a worthy next-gen follow-up to the previous two Spider-Man console games. Spider-Man games hadn't quite gone open world yet, so this game is still a fairly straightforward level-by-level affair.
Interestingly, the game has stretches where you play as Peter Parker in his early attempt at a Spider-Man costume, mostly just a red hoodie with a spider drawn on it. The outside areas are the main draw here, using the added horsepower of the PlayStation 2 and Xbox to represent Spider-Man swinging high above the streets of New York in a way never before possible.
The biggest knock against the game-- other than Tobey Maguire's clearly bored performance-- is in the indoor levels, where the camera is often an unwieldy mess. Although Spider-Man: The Arcade Game doesn't seem to have the same level of nostalgia as its peers X-Men or the Teenage Mutant Ninja Turtles arcade game, it certainly deserves to as it is every bit as good.
This Sega-developed arcade brawler team Spidey with Black Cat, Hawkeye, and Submariner, and in a neat twist, there are segments of the game where the view zooms out and it turns into a platformer before coming in close again and resuming being a beat-em-up.
It helps to keep the action fresh, which is one of the biggest problems with games in this genre. It's really too bad that this game never came to a home system, especially since it was developed by Sega, who obviously had a deal with Marvel to develop Spider-Man games for consoles several more years at least.
Spider-Man: The Arcade Game has become a bit obscure for no particular reason, which is tragic since it's one of Spidey's best games. Following the Spider-Man 3 movie games and Friend orFoe , Spidey was officially in a slump in his video game career. Fortunately, Web of Shadows was just the game to set him back on the right track. Featuring exciting aerial battles, an interesting original story, incredible boss fights, and visuals that finally brought Spidey to the "HD era" properly, the PlayStation 3 and Xbox versions of Web of Shadows were a treat for Spider-Man fans.
The PlayStation 2 and Wii versions went an interesting 2. The main things keeping Web of Shadows from true greatness are its repetitive nature, and some glitchiness that should've been fixed before the game got out the door.
Still, it was an announcement to the world that all of Spidey's good games weren't already behind him. Vicarious Visions, the developers of the two Game Boy Color Spider-Man games, already had the groundwork laid for a great handheld Spidey game.
The company put that experience to use with Mysterio's Menace for GBA, which is not only the best 2D Spider-Man game of all time but one of Spidey's best games, period. For starters, Mysterio's Menace is gorgeous, with beautiful animation on the characters and multi-layered, photo-realistic backgrounds. The music is phenomenal in Mysterio's Menace , even having the music from a night club sound muffled when Spider-Man is outside the club, then crisp and loud after he enters it.
The game also controls like a dream, having both the tightest and funnest gameplay of any 2D Spider-Man game. Despite being a handheld game, Mysterio's Menace even plays a bit with being non-linear, letting players jump all around to various points of the game at will-- not to mention the open-endedness of the levels themselves.
Finally, there was Spider-Man handheld game that wasn't just "good enough for a handheld game"-- it was a truly great game all on its own. It's interesting that, while web-swinging has always been one of the most fundamental aspects of Spider-Man as a character, most of his games kind of treated it as an afterthought. It wasn't until the games based on the second Spider-Man movie that an advanced, physics-based system was built to allow for true three-dimensional web-swinging.
In fact, the web-swinging system in Spider-Man 2 was so well done that you could have fun literally just swinging around the city for hours and hours. Coincidentally, it was also the first truly open-world, sandbox-style Spider-Man game, so players were free to do just that. Votes: 3, Fury has had his eye on Spider-Man for quite some time, and now he's being recruited to help take on a world wide threat.
Spider-Man is forced to bond with the black suit once again when Venom begins a symbiotic infestation of New York City. Ultimate Alliance 2 features characters from the Marvel universe and follows elements of the Secret War and Civil War story arcs from the comic.
An artifact known as the "Tablet of Order and Chaos" is shattered, causing problems with multiple Marvel realities. Madame Web calls on 4 versions of Spider-Man from 4 realities to assist her in bringing the realities back into balance. T Action, Fantasy, Sci-Fi. Doctor Doom has assembled the greatest villains of the Marvel Universe and has joined forces with Albert Wesker in order to unite their respective universes in an effort to conquer both.
Spider-Man's strength and powers are tested when he is forced to save the world after Manhattan gets threatened by a deadly cross-species virus and robots created by Oscorp mastermind Alistaire Smythe. When the Silver Surfer and his surfboard are knocked out of the sky, shattering the board into bricks that are scattered throughout the Marvel Universe, Nick Fury calls in the heroes of the Marvel Universe to retrieve the "cosmic bricks", before villains, like Loki or Magneto, can take them.
Doom and other villains. Disney Infinity returns, and this time it's super powered. Play in the play sets or the revolutionary toybox as your favorite Marvel superheroes and Disney favorites. Sign In. Copy from this list Export Report this list. Refine See titles to watch instantly, titles you haven't rated, etc.
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